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Items · Crafting · Tools · Weapons · Item IDs · Mining

Crafting

To craft in Magicite, open the inventory using the R key. Hold shift and left click on the two items you want to craft together. When crafting with the NPCs in towns, simply place the materials in the correct slot and take the item out of the right end to complete the crafting.

Crafted tools and weapons may occasionally offer slightly increased stats relative to those they normally have. For example, a crafted Fireball, which normally gives no stat bonuses, may give +3 MAG if the player is lucky. The Artisan Trait increases the chance that such random stat increases occur. Yellow, blue, green, and purple text denotes a weapon that has unusual stat bonuses.

Basic Ingredients

Item

+

Item

= Result
Wood
Wood
+ Wood
Wood
= Wooden Plank
Wooden Plank
Stick
Stick
+ Wooden Plank
Wooden Plank
= Sword Hilt
Sword Hilt
Stick
Stick
+ Stick
Stick
= Axe Handle
Axe Hold
Stick
Stick
+ Axe Handle
Axe Hold
= Pick Handle
Pick Hold
Wooden Plank
Wooden Plank
+ Wooden Plank
Wooden Plank
= Wooden Blade
Wooden Blade
Pick Handle
Pick Hold
+ Stick
Stick
= Unstrung Bow
Unstrung Bow
Spider Web
Spider Web
+ Spider Web
Spider Web
= String
String
String
String
+ String
String
= Net
Net
Stone
Stone
+ Stone
Stone
= Refined Stone
Refined Stone
Monster Bone
Monster Bone
+ Monster Bone
Monster Bone
= Refined Bone
Refined Bone
(Material) Ore
Ironite Ore
Goldium Ore
Diamonite Ore
+ (Material) Ore
Ironite Ore
Goldium Ore
Diamonite Ore
= (Material) Bar1
Ironite Bar
Goldium Bar
Diamonite Bar
(Material) Bar
Refined Stone
Refined Bone
Ironite Bar
Goldium Bar
Diamonite Bar
+ (Material) Bar
Refined Stone
Refined Bone
Ironite Bar
Goldium Bar
Diamonite Bar
= (Material) Blade
Stone Blade
Bone Blade
Ironite Blade
Goldium Blade
Diamondite Blade
(Material) Blade
Ironite Blade
Goldium Blade
Diamondite Blade
+ (Material) Blade
Ironite Blade
Goldium Blade
Diamondite Blade
= (Material) Great Blade2
Ironite Great Blade
Goldium Great Blade
Diamondite Great Blade
(Material) Bar
Refined Stone
Refined Bone
Ironite Bar
Goldium Bar
Diamonite Bar
+ Stick
Stick
Stick
Stick
Stick
Stick
= 5 (Material) Arrows
Stone Arrow
Bone Arrow
Iron Arrow
Goldium Arrow
Diamonite Arrow
Monster Pelt
Monster Pelt
+ Monster Pelt
Monster Pelt
= Refined Cloth
Refined Cloth
Monster Hide
Monster Hide
+ Monster Hide
Monster Hide
= Refined Leather
Refined Leather
Refined Leather
Refined Leather
+ Wooden Plank
Wooden Plank
= Tribal Drum
(Elemental) Bug
Fire Bug
Ice Bug
Thunder Bug
+ (Elemental) Bug
Fire Bug
Ice Bug
Thunder Bug
=

(Elemental) Gem

Fire Gem
Ice Gem
Thunder Gem

1: Requires Grognar the Blacksmith.

2: Although the Crusader class starts with a Stone Great Axe, Stone Great Axe Blades can't be crafted. They can be found from hats or companions that drop random ingredients. Treasure chests can also contain Stone Great Axe Blades.

Weapons, Tools, and Consumables

See: Tools

WARNING WILL BE MERGED WITH DUPLICATE IN Tools

WARNING WILL BE MERGED WITH DUPLICATE IN Tools


Item

+

Item

= Result Damage Durability
(Material) Blade
Wooden Blade
Stone Blade
Bone Blade
Ironite Blade
Goldium Blade
Diamondite Blade
+ Sword Hilt
Sword Hilt
Sword Hilt
Sword Hilt
Sword Hilt
Sword Hilt
Sword Hilt
= (Material) Sword
Wooden Sword
Stone Sword
Bone Sword
Ironite Sword
Goldium Sword
Diamonite Sword
Based on ATK.

ATK Increase of
+2 (Wooden)
+4 (Stone)
+4 (Bone)
+8 (Ironite)
+15 (Goldium)
+25 (Diamonite)

50 (Wooden)

55 (Stone)
60 (Bone)
80 (Ironite)
160 (Goldium)
250 (Diamonite)

(Material) Great Blade
Stone Great Blade
Ironite Great Blade
Goldium Great Blade
Diamondite Great Blade
+ Axe Handle
Axe Hold
Axe Hold
Axe Hold
Axe Hold
= (Material) Great Axe
Stone Great Axe
Ironite Great Axe
Goldium Great Axe
Diamonite Great Axe
Based on ATK.

ATK Increase of
+8 (Stone)
+15 (Ironite)
+30 (Goldium)
+48 (Diamonite)

65 (Stone)

90(Ironite)
160 (Goldium)
250? (Diamonite)

String
String
+ Unstrung Bow
Unstrung Bow
= Wooden Bow
Wooden Bow
Arrow:

Based on DEX.

Melee:
Based on ATK.

50
Stick
Stick
+ Fire Gem
Fire Gem
= Fireball
Fireball
Magic:

Based on MAG.

Melee:
Based on ATK.

50
Stick
Stick
+ Ice Gem
Ice Gem
= Frostshard
Frostshard
Magic:

Based on MAG.

Melee:
Based on ATK.

50
Stick
Stick
+ Thunder Gem
Thunder Gem
= Bolt
Bolt
Magic:

Based on MAG.

Melee:
Based on ATK.

50
Zweihander
Zweihander
Zweihander
Zweihander
+ (Element) Gem
Fire Gem
Ice Gem
Thunder Gem
= (Element)brand
Firebrand
Icebrand
Thunderbrand
Sword:

Based on ATK.

Magic:
Based on MAG.

ATK increase of
+95

MAG increase of
+10

180

Tools:

Item

+

Item

= Result Purpose Durability
(Material) Blade
Wooden Blade
Stone Blade
Bone Blade
Ironite Blade
Goldium Blade
Diamondite Blade
+ Axe Handle
Axe Hold
Axe Hold
Axe Hold
Axe Hold
Axe Hold
Axe Hold
= (Material) Axe
Wooden Axe-0
Stone Axe
Bone Axe
Ironite Axe
Goldium Axe
Diamonite Axe
Chops trees.

Wood / Stick #:
1(Wooden)
2 (Stone)
2 (Bone)
3 (Ironite)
4 (Goldium)
5 (Diamonite)

50 (Wooden)

55 (Stone)
60 (Bone)
80 (Ironite)
160 (Goldium)
250 (Diamonite)

Bone Blade
Bone Blade
+ Monster Bone
Monster Bone
= Bone Axe1
Bone Axe
Chops trees.

Wood / Stick #:
2

60
(Material) Blade
Wooden Blade
Stone Blade
Bone Blade
Ironite Blade
Goldium Blade
Diamondite Blade
+ Pick Handle
Pick Hold
Pick Hold
Pick Hold
Pick Hold
Pick Hold
Pick Hold
= (Material) Pick
Wooden Pick
Stone Pick
Bone Pick
Ironite Pick
Goldium Pick
Diamonite Pick
Mines ore.

Gives Stone.
May give Coal.

Highest ore mined:
None (Wooden)
Ironite (Stone)
Ironite (Bone)
Goldium (Ironite)
Diamonite (Goldium)
Crystalite (Diamonite)

50 (Wooden)

55 (Stone)
60 (Bone)
80 (Ironite)
160 (Goldium)
250 (Diamonite)

Stick
Stick
+ Net
Net
= Bug Net
Bug Net
Catches bugs. 20

Consumables

Item

+

Item

= Result Purpose
Coal
Coal
Coal
+ Stone or Coal
Stone
Coal
= Firestarter
Firestarter-0
Firestarter-0

Spawns a fire.
Food can be cooked in it.

Herb
Herb
+ Herb
Herb
= HP Potion
HP Potion
Heals 2 HP.
Shroom
Shroom
+ Shroom
Shroom
= Mana Potion
Mana Potion
Heals 3 Mana.
Herb or Shroom
Herb
Herb
Shroom
+ Mushroom or Root
Shroom
Root
Root
= Mysterious Potion
Mysterious Potion
Mysterious Potion
Mysterious Potion
Heals 2 HP, heals 3 Mana,
or spawns a Vial of Poison.
HP Potion
HP Potion
+ HP Potion
HP Potion
= Big HP Potion2
Big HP Potion
Heals 5 HP.
Mana Potion
Mana Potion
+ Mana Potion
Mana Potion
= Big Mana Potion2
Big Mana Potion
Heal 7 Mana.
Mysterious Potion
Mysterious Potion
+ Mysterious Potion
Mysterious Potion
= Big Mysterious Potion2
Big Mysterious Potion
Heals 5 HP, heals 7 Mana,
or spawns a Vial of Poison.
Tribal Drum
File:Tribal Drum-0.png
+ Fire Bug
Fire Bug
= Drum of Strength
Drum of Strength-0
Raises ATK by 10 for 15 sec.

Single use.

Tribal Drum
File:Tribal Drum-0.png
+ Thunder Bug
Thunder Bug
= Drum of Dexterity
Drum of Dexterity-0
Raises DEX by 10 for 15 sec.

Single use.

Tribal Drum
File:Tribal Drum-0.png
+ Ice Bug
Ice Bug
= Drum of Wisdom
Drum of Wisdom-0
Raises MAG by 10 for 15 sec.

Single use.

1: As an Orclops, this is one of the few ways to obtain an Axe.
2: With the Potion Brewer trait, combining two basic potion ingredients has a 50% chance to create a large potion.

NPC Crafting

When standing next to a non-shop NPC, press W to interact and open the interface.

Materials include Stone, Bone, Ironite, Goldium, and Diamonite. Because there is no Stone Ore or Bone Ore, turning Monster Bone into Refined Bone and turning Stone into Refined Stone cannot be done by Grognar.

Materials

NPC Item

+

Item

= Result
Grognar (Material) Ore
Ironite Ore
Goldium Ore
Diamonite Ore
+ (Material) Ore
Ironite Ore
Goldium Ore
Diamonite Ore
= (Material) Bar
Ironite Bar
Goldium Bar
Diamonite Bar
Finn (Material) Bar
Refined Stone
Refined Bone
Ironite Bar
Goldium Bar
Diamonite Bar
+ Refined Leather
Refined Leather
Refined Leather
Refined Leather
Refined Leather
Refined Leather
= (Type) Leather
Rugged Leather
Tribal Leather
Elegant Leather
Royal Leather
Luminous Leather
Flora (Material) Bar
Refined Stone
Refined Bone
Ironite Bar
Goldium Bar
Diamonite Bar
+ Refined Cloth
Refined Cloth
Refined Cloth
Refined Cloth
Refined Cloth
Refined Cloth
= (Type) Fabric
Rugged Fabric
Tribal Fabric
Elegant Fabric
Royal Fabric
Luminous Fabric

Grognar the Blacksmith:

Items = Result Stat Boost Durability
3 (Material) Bars (Top)
Refined Stone
Refined Bone
Ironite Bar
Goldium Bar
Diamonite Bar
= (Material) Helm
Stone Helm
Bone Helm
Ironite Helm
Goldium Helm
Diamonite Helm
1 HP / 2 ATK (Stone)

1 HP / 2 ATK (Bone)
2 HP / 4 ATK (Ironite)
3 HP / 6 ATK (Goldium)
4 HP / 9 ATK (Diamonite)

20
3 (Material) Bars (Middle)
Refined Stone
Refined Bone
Ironite Bar
Goldium Bar
Diamonite Bar
= (Material) Armor
Stone Armor
Bone Armor
Ironite Armor
Goldium Armor
Diamonite Armor
1 HP / 2 ATK (Stone)

1 HP / 2 ATK (Bone)
2 HP / 4 ATK (Ironite)
3 HP / 6 ATK (Goldium)
4 HP / 9 ATK (Diamonite)

20
3 (Material) Bars (Bottom)
Refined Stone
Refined Bone
Ironite Bar
Goldium Bar
Diamonite Bar
= (Material) Shield
Stone Shield
Bone Shield
Ironite Shield
Goldium Shield
Diamonite Shield
1 HP (Stone)

1 HP (Bone)
2 HP (Ironite)
3 HP (Goldium)
4 HP (Diamonite)

20

Finn the Leatherworker:

Items = Result Stat Boost Durability
3 (Type) Leather (Top)
Rugged Leather
Tribal Leather
Elegant Leather
Royal Leather
Luminous Leather
= (Type) Cap
Rugged Cap
Tribal Cap
Elegant Cap
Royal Cap
Luminous Cap
1 HP / 2 DEX (Stone)

1 HP / 2 DEX (Bone)
2 HP / 4 DEX (Ironite)
3 HP / 6 DEX (Goldium)
4 HP / 9 DEX (Diamonite)

20
3 (Type) Leather (Bottom)
Rugged Leather
Tribal Leather
Elegant Leather
Royal Leather
Luminous Leather
= (Type) Cloak
Rugged Cloak
Tribal Cloak
Elegant Cloak
Royal Cloak (NULL)
Luminous Cloak
1 HP / 2 DEX (Stone)

1 HP / 2 DEX (Bone)
2 HP / 4 DEX (Ironite)
3 HP / 6 DEX (Goldium)
4 HP / 9 DEX (Diamonite)

20

Flora the Tailor:

Items = Result Stat Boost Durability
3 (Type) Fabric (Top)
Rugged Fabric
Tribal Fabric
Elegant Fabric
Royal Fabric
Luminous Fabric
= (Type) Hood
Rugged Hood
Tribal Hood
Elegant Hood
Royal Hood
Luminous Hood
1 HP / 2 MAG (Stone)

1 HP / 2 MAG (Bone)
2 HP / 4 MAG (Ironite)
3 HP / 6 MAG (Goldium)
4 HP / 9 MAG (Diamonite)

20
3 (Type) Fabric (Bottom)
Rugged Fabric
Tribal Fabric
Elegant Fabric
Royal Fabric
Luminous Fabric
= (Type) Cloak
Rugged Robes
Tribal robes
Elegant Robes
Royal Robes
Luminous Robes
1 HP / 2 MAG (Stone)

1 HP / 2 MAG (Bone)
2 HP / 4 MAG (Ironite)
3 HP / 6 MAG (Goldium)
4 HP / 9 MAG (Diamonite)

20
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