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The player gets experience points by killing any mob (other than villagers and the Scourge Wall). Getting experience will fill the experience bar. When the experience bar is full, the player will get a level. The level will raise the maximum health , the attack damage the ranged damage or the magic damage of the character. The character can earn multiple stat increases per level, and leveling up can increase stats by multiple points. Every 5 levels up to level 15 the player will be able to choose a skill. The first level needs 8 exp. Each level need 5 more experience to fill the bar to the next level.

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