Guides ‣ Creatures
Creatures can be found in different districts and biomes and are randomly generated. They will have double health in multiplayer.
For the rest of the enemies, see Bosses.
Attacks[]
- Passive
- Doesn't attack (Pig, Slug, Rabbit, Sheep, Crystal Slug)
- Projectile
- Shoots a projectile that deals damage (Skeleton Archer, Tiki Mage, Jellyfish)
- Slime
- Jumps forward or backward randomly (Green Slime, Jumping Shroom, Blue Slime)
- Regular Charge
- Runs forward towards you to damage you (Boar, Skeleton Warrior, Fire Ox)
- Spider Charge
- Dashes and quickly runs towards you to damage you (Purple Spider, Green Spider, Tiki Clubsman)
- Flying Charge
- Flies through mid-air towards you to damage you (Bat, Broodmother Spider, Bee)
- Combined
- Some animals can use multiple attacks (Tyrannox can charge and shoot projectiles)
Forest[]
Name | Health | Damage | Exp | Loot | Attacks |
---|---|---|---|---|---|
Pig | 7 | 0 | 2 | Passive | |
Green Slime | 10 | 1 | 3 | Slime | |
Bee | 25 | 8 | 2 |
|
Flying Charge |
Bee Hive |
| ||||
Green Spider | 20 | 2 | 6 | Spider Charge | |
Boar | 35 | 2 | 12 |
|
Charges and pauses for 2 seconds. Cannot jump. |
Swamp[]
Name | Health | Damage | Exp | Loot | Attacks |
---|---|---|---|---|---|
Slug | 7 | 0 | 2 | Passive | |
Tiki Clubsman | 15 | 2 | 4 | Charges at the player.
Sometimes makes small jumps. | |
Tiki Mage | 15 | 2 | 23 | Shoots a piercing projectile. |
Veldt[]
Name | Health | Damage | Exp | Loot | Attacks |
---|---|---|---|---|---|
Sheep | 7 | 0 | 2 | Passive | |
Jumping Shroom | 14 | 4 | 10 | Identical to slime, but faster. | |
Shroom Soldier | 50 | 6 | 12 | Axe swing in melee range.
Hops toward the hero. | |
Shroom Mage | 50 | 2 ranged
6 melee |
30 | Shoots piercing projectiles.
Doesn't move at all.
| |
Jellyfish | 50 | 2 ranged
1 melee |
30 | Slow piercing projectile.
Charges like a bee |
Cave[]
Name | Health | Damage | Exp | Loot | Attacks |
---|---|---|---|---|---|
Purple Spider | 45 | 4 | 20 | Spider charge | |
Bat | 25 | 2 | 6 |
|
Flying charge |
Dungeon[]
Name | Health | Damage | Exp | Loot | Attacks |
---|---|---|---|---|---|
Skeleton Warrior | 50 | 7 | 50 | Charge | |
Skeleton Archer | 15 | 1 ranged 2 melee |
40 | Projectile | |
Minotaur | 80 | 9 | 75 |
|
Charge |
Genie | 85 | 8 ranged
4 melee |
100 | Projectile x3 |
Tundra[]
Name | Health | Damage | Exp | Loot | Attacks |
---|---|---|---|---|---|
Rabbit | 7 | 0 | 2 | Passive | |
Blue Slime (Big Slime) |
25 | 50 | 3 | Slime | |
Ice Fairy | 90 | 4 | 6 |
|
Flying Charge |
Ice Knight | 35 | 4 | 4 |
|
Sword |
Crystal Quarry[]
Name | Health | Damage | Exp | Loot | Attacks |
---|---|---|---|---|---|
Crystal Slug | 7 | 0 | 2 | Passive | |
Crystal Bat | 25 | 2 | 30 |
|
Flying charge |
Crystal Golem | 50 | 30 | 2 | Charge |
Volcano[]
Name | Health | Damage | Exp | Loot | Attacks |
---|---|---|---|---|---|
Fire Ox | 150 | 6 | 10 | Passive until attacked
Charge | |
Dragon | 150 | 8 ranged
6 melee |
10 |
Tri Fireball | |
Fire Imp | 55 | 7 | 20 | Jump Charge |
Crater[]
Name | Health | Damage | Exp | Loot | Attacks |
---|---|---|---|---|---|
Cosmic Skeleton | 300 | 3 Melee | 500 |
|
Charge |
Space Butterfly | 105 | 3 ranged
2 melee |
150-200 |
|
Shoots a fast projectile. Projectile stops randomly. |
Scourge Lair[]
Name | Health | Damage | Exp | Loot | Attacks |
---|---|---|---|---|---|
Scourge Head | 100 | 4 ranged
5 melee |
8 | Projectile | |
Ghoul | 30 | 8 ranged
6 melee |
10 | Spear Jab | |
Scourge Worm | 100 | 6 melee
7 ranged |
10 | Summons meteors when revealed |
Event[]
Name | Health | Damage | Exp | Loot | Attacks | Location |
---|---|---|---|---|---|---|
Mimic | 100 | 3 | 2 | Chest Drops
Usually drops Diamond Leather or Ingot |
Charge | They appear in all biomes except of Forest Biome and Scourge Lair. |
Rock Crab | 100 | 3 | 100 |
The idle Rock Crab is about 3 pixels lower than the Ironite rock and the shading has a slightly lighter tone. |
See Also: | Attacks • | Biomes |