Magicite v2.0 Hotfix
Fixed Multiple levels stacking on each other in Multiplayer Bug
Fixed Cooking Bug
Fixed Closing Crafting/Inventory Menu Bug
Fixed Madman Mode not turning off when you turn it off Bug
Fixed Jelly Sword Stats Bug
Fixed Slow Weapons collision Bug
Fixed Dropping Gear erase durability Bug
Fixed Attack Cube Hitbox in Multiplayer Bug
Increased Hitbox size for Slow Weapons
Magicite 2.0 (Final Update) Released!
Added Madman Mode (Warning: Only for strong-willed Magicite Veterans!)
Added 4th Age Droid [New Companion]
Trees/Ores/Bugspots/Itemstands/Enemies/etc. now drop items LOCALLY for every player, lessening the network load a ton and also makes sure everyone gets an equal amount of loot!
EXP/Gold are also dropped locally as well, making network a lot smoother.
You can now select your traits rather than having to pray to RNGesus.
Added various sound effects.
Added awesome new Inventory/Crafting textures.
Inventory can be opened with R or TAB keys.
You can't spam W to skip biomes wtf u cheaters.
Spirit Race stats have been changed from [HP+5, ATK+15] to [HP+7, ATK+3]
Optimized networking code a lot more.
Mysterious Potion now heals for 10 HP, 10 Mana, or just throws a poison vial.
Big Mysterious Potion now heals for 15 HP, 15 Mana, or just throws a poison vial.
Laser Crossbow no longer only deals 1 damage.
Wooden Club now gives 18 ATK.
Fairies now have 90 hp, 4 atk, and move faster.
Throwing Axe now deals half damage.
Flame of Hope now only gives you 1 point to a random stat upon levelling up.
Magicite 1.6 Released!
HUGE improvements in Multiplayer/Lag.
Disabled the observation of position/rotation in non-moving objects over the network.
Rigidbodies of Player Objects are now kinematic if not owned, preventing clients from battling for the correction position of player objects.
Final boss no longer just disappears upon being killed, added a proper death animation.
Added the Spirit Race!
Added optional boss Spirit Knight Axelark III
Added Spirit Gem
Added Jared's Bear Helm(Unlocked with Cheat Code)
Fire bow nerfed from x2 to x1.25 damage
Scourge Wall now shoots twice as many projectiles with varying speeds
Magicite 1.5 Released!
Magicite 1.4.5 Released!
Couldn't attack any enemies. "Hooray for game breaking bugs!"
Magicite 1.4.0 Released!
Added God: Ryvenrath
Added God: Maalurk
Added God: Eoqueth
Added God: Pegelda
Fixed Fairy movement
Fixed Bat movement
Magicite 1.3.0 Released!
Added Gooey Ghost
Added Flame of Hope
Scourge Lair is now much more difficult.
Increased the amount of scourge enemies.
Increased scourge detection range.
Magicite 1.2.5 Released!
The first person to enter a door in multiplayer will now trigger the level transition, instead of the entire party having to be in one door. All players who were dead are revived with 1 HP in the town but will lose all of their gold
Crater Biome can now be seen as early as District 15
Laser Crossbow now costs 5 mana per shot
Fixed Floaty Slime + Levitate Bug
Fixed Mystery Key Biscuit Icon
Fixed Items Bought not being counted
Fixed Invisible Crystalline Ore Bug in Multiplayer
Magicite 1.2.0 Released!
Fixed Drum Deleting Item bug
Fixed Broodmother pushing into walls bug
Fixed Arrow crafting wrong quantity bug
Fixed Wizard Beard not working
Fixed Gatherer Trait not working (It is now 50% chance to activate)
Fixed Spawning in Town bug
Fixed Defensive Trait - it is now +4HP -1ATK
Fixed Not Recording Boss kills
Magicite 1.1.5 Released!
L key is now re-bindable
Haste Beetle unlock requirements reduced to level 40
Fixed access NPC from anywhere bug
Wood, Planks, and Sticks only sell for 1 gold now
Fixed Skeleton King Hood Hat description
Potion Brewer now has a 50% chance to craft big potions instead of 100%
Fixed Haste Beetle not working upon level up
Added Gorgon Eye
Added Floaty Slime
Magicite 1.1 Released!
Implementation of Companion system.
Fixed Race/Hat/Companion Unlock bug for 100% Unlock chances.
Fixed hunger loss in towns during multiplayer
Fixed Arrow Duplication
Fixed Swift trait not applying DEX bonus
Fixed Pink Square bug with rings
Fixed Infinite HP Bug
Fixed Bat movements in multiplayer
Fixed Negative HP Bug
Fixed Invisible Viking Axe in Multiplayer
Fixed Invisible Frostshard in Multiplayer
Potentially Fixed Doors not working in Multiplayer(it works for me 100% of the time but I will wait and see if other people still experience it.)
Multiplayer Enemies HP & ATK scaled down a bit
Overworld Helm has a new effect!
Added Regen Fairy
Added Ancient Bat
Added Haste Bug
Added Gadget Guard
Magicite 1.0 Released!
The game is officially out of testing! Sean plans to continue updating the game, and 1.1 is on it's way!
Throwing Axe skill properly scales with ATK
Knight Blade skill properly scales with ATK
Dragon Hat only hits for MAG rather than MAG x 2
Fixed Jelly Sword Bug
Fixed Wall Clip Bug
Fixed Scourge Boss Bug
Fixed Multiplayer Door Bug
Added Emerald Katana
Added Emerald Combat Axe
Added Obsidian Sword
Magicite 0.9 Released!
Added New Biome: The Crystal Quarry
Added Crystal Golem
Added Crystal Slug
Added Crystal Bat
Added Unique Item: Crystal Bow
Added Unique Item: Ryvenrath's Scale
You can now find and equip rings!
Added Ring of Power
Added Ring of Wisdom
Added Ring of Nature
Added Ring of Life
Added Ring of Rage
Added Ring of Insanity
Added Archer's Ring
Added Ring of Balance
Fixed Item duplication bug
Magicite 0.8 Released!
Added Flame Skeleton
Added Skeleton Archer
Added Skeleton King Boss
Added Fairy Queen Boss
Added Black Dragon Boss
Added Percyl Boss
Black Dragon Helm
Skeleton King Hood
Added Cheat Codes
Added Cat Form
Magicite 0.7.9 Released!
Fixed Multiplayer "Can't Hit Enemy" Bug
Fixed Multiplayer Music Bug
Players other than Host can now catch Fire/Thunder/Ice Bugs
Weird temporary Fix for Black Screen Bug:
Quit any programs that are utliizing internet. For example: Skype
New Leatherworker NPC!!!
New Tailor NPC!!!
New Hoarder NPC!!!
New Enemy Ore Spider
Added Full Leather Armor(Rugged, Tribal, Elegant, Royal, Luminous)
Added Full Cloth Armor(Rugged, Tribal, Elegant, Royal, Luminous)
Added Monster Pelt
Added Refined Cloth
Added Monster Hide
Added Refined Leather
Added Tribal Drum (Wood Plank + Refined Leather)
Added ATK Drum (Tribal Drum + Fire Bug)
Added MAG Drum (Tribal Drum + Ice Bug)
Added DEX Drum(Tribal Drum + Thunder Bug)
Added New Magic Spell: Frostshard
Added Unique Weapon: The Philibuster
Armor now boosts HP and ATK
Leather Armor boosts HP and DEX
Cloth Armor boosts HP and MAG
Final Boss base HP is increased to 4500
Lava Bison HP increased to 150
Lava Biome has lots of Ores & Chests but also more enemies now
Goldium & Diamonite Ores more common in higher level biomes
Stamina is decided by player level, not DEX
Slowed down flying mobs a bit
Magicite 0.7.5 Released!
Fixed Hero's Crown
Fixed Wizard Beard
Fixed Wasp, Bat, and other flying enemy fluctuating speeds
Re-wrote multiplayer code, should be smoother!
No Friendly Fire
Shared Ores, Ingredients, EXP, and Gold in Multiplayer
Enemy HP and ATK scales up with the amount of players connected
Revamped Ice Biome, new Background + Effects
Added Ice Knight Enemy
Added Ice Jellyfish Enemy
Added Giant Yeti Boss
Removed Yeti Enemy
Updated Shroom Enemy AI
Magicite 0.7.4 Released!
Fixed Input customization
Fixed Text bug
Fixed Black Screen Bug
New REWARD SYSTEM upon dying or winning
1,2,3,4,5 keys default to Action Bar slots
Z,X,C, keys default to Skills
Gameplay Timer added
Eating Cooked Food has a 50% chance to increase HP
Cannot eat food if hunger is at max
Added Noble Race
Added Orclops Race
Added Dwelf Race
Added Crusader Race
Added Remnant Race
Added Trogon Race
Added Earthkin Race
Added Pigfolk Race
Added Gatherer Headband
Added Miner Cap
Added Berserker Scarf
Added Archer Hat
Added Magician Hat
Added Bunny Ears
Added Bat Wing
Added Tyrannox Hat
Added Wasp Goggles
Added Tiki Mask
Added Wizard Beard
Added Hero Crown
Added Shroom Hat
Added Spider Egg
Added Skeleton Mask
Added Dragon Mask
Added Scourge Mask
Magicite 0.7.3 Released!
Fixed Coal Bug
Fixed Blacksmith Item Duplication Bug
Fixed Incorrect Stats Bug
Fixed Flying Mob Speed Bug
Fixed Potion Lingering Bug
Fixed Picking up Arrows Bug
Fixed Skill use while dead Bug
Supports A LOT more Resolutions
Updated Controls Menu
Completely Reworked Bone & Bone Tools
New Bone Armor!
Party now shares "Trees Chopped", "Ores Mined", and "Ingredients Gathered" stats in Multiplayer
Players will always spawn in a Forest Biome first
EXP Orbs don't bounce as far away
You cannot get duplicate Skills anymore
Increased Tool prices
Players regain 1 HP whenever their HP stat levels up
Boars are smarter, cleaned up their AI & Animation
Big HP Potions now restore 5 HP.
Dropped Items won't move towards you or other players
Scourge Wall's HP increased to 4000, +700 per extra player
Scourge Wall's Attack rate increased by a couple of seconds
Blue Worm's HP increased to 100
Ghoul's HP increased to 50
Fire Dragon's range increased
Fire Dragon's speed increased
Magicite 0.7.2 Released!
Fixed Disappearing Items bug
Fixed Blacksmith Trap bug
Fixed Item Duplication bug
Fixed Starting in town bug
Fixed Infinite Arrow bug
Fixed Port Bug(If you leave it blank it defaults back to 7777)
Fixed Chest Item Bug
ESC key now pauses the game in singleplayer
Scourge take twice as long to spawn in District 1
Multiplayer Friendly Fire will only deal 1 damage
Updated "W" icon that appears above player heads when able to interact
Trees and Ores only take 1 hit to gather resources
Decreased Spider speed
Decreased Tribesman speed
Increased Broodmother Spider's HP to 500
Increased Broodmother Spider's ATK to 3
Increase Broodmother Spider's EXP to 150
Decreased Enemy Spawn rate in the Swamp Biome
Increased Tribe Chief's EXP to 15
Decreased Tribe Chief's ATK to 2
Final Boss now Insta-kills you upon contact
Re-doing some Traits
Redesigning Character Creation
Implementing Units & Hats :)
Adding Achievements & Cards
Make the game HARDER