Welcome to the Magicite wiki!
Magicite is a 2D RPG game that you can play by yourself or with your friends. Venture out into randomized worlds, get loot, and craft new armor and weapons! Be careful; one foolish move could lead to your permanent end!
Magicite 1.5.0 Released!
Bosses!
Gameplay
- Golden chests added, which can only be opened with the lockmaster trait!
New Items
Magicite 1.4.5 Released!
Bug Fixes
- Couldn't attack any enemies. "Hooray for game breaking bugs!"
Magicite 1.4.0 Released!
Gameplay
Bug Fixes
- Fixed fairy and bat movement
Magicite 1.3.0 Released!
New Races
- Added new races
- Qualogg
- Bandicoot
- Djinn
New Companions
Gameplay
- Scourge Lair is now much more difficult
- Increased the amount of scourge enemies
- Increased scourge detection range
Magicite 1.2.5 Released!
Gameplay
- The first person to enter a door in multiplayer will now trigger the level transition, instead of the entire party having to be in one door. All players who were dead are revived with 1 HP in the town but will lose all of their gold
- Crater Biome can now be seen as early as District 15
- Laser Crossbow now costs 5 mana per shot
Bug Fixes
- Fixed Floaty Slime + Levitate Bug
- Fixed Mystery Key Biscuit Icon
- Fixed Items Bought not being counted
- Fixed Invisible Crystalline Ore Bug in Multiplayer
Magicite 1.2.0 Released!
Gameplay
Magicite 1.1.5 Released!
Bug Fixes
- L key is now re-bindable
- Haste Beetle unlock requirements reduced to level 40
- Fixed access NPC from anywhere bug
- Wood, Planks, and Sticks only sell for 1 gold now
- Fixed Skeleton King Hood Hat description
- Potion Brewer now has a 50% chance to craft big potions instead of 100%
- Fixed Haste Beetle not working upon level up
NEW COMPANIONS!
- Added Gorgon Eye
- Added Floaty Slime
Magicite Beta 1.1 Released!
Implementation of Companion system.
Bug Fixes
- Fixed Race/Hat/Companion Unlock bug for 100% Unlock chances.
- Fixed hunger loss in towns during multiplayer
- Fixed Arrow Duplication
- Fixed Swift trait not applying DEX bonus
- Fixed Pink Square bug with rings
- Fixed Infinite HP Bug
- Fixed Bat movements in multiplayer
- Fixed Negative HP Bug
- Fixed Invisible Viking Axe in Multiplayer
- Fixed Invisible Frostshard in Multiplayer
- Potentially Fixed Doors not working in Multiplayer(it works for me 100% of the time but I will wait and see if other people still experience it.)
Gameplay Changes
- Multiplayer Enemies HP & ATK scaled down a bit
- Overworld Helm has a new effect!
NEW Companions!
- Added Regen Fairy
- Added Ancient Bat
- Added Haste Bug
- Added Gadget Guard
Magicite Beta 1.0 Released!
The game is officially out of testing! Sean plans to continue updating the game, and 1.1 is on it's way!
Bug Fixes
- Throwing Axe skill properly scales with ATK
- Knight Blade skill properly scales with ATK
- Dragon Hat only hits for MAG rather than MAG x 2
- Fixed Jelly Sword Bug
- Fixed Wall Clip Bug
- Fixed Scourge Boss Bug
- Fixed Multiplayer Door Bug
Gameplay Changes
New Hat!
New Weapons!
- Added Emerald Combat Axe
- Added Obsidian Sword
New Greatswords!
- Added Zweihander
- Added Firebrand
- Added Icebrand
- Added Thunderbrand
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